Software Engineer, Reliability
Roblox is a platform that empowers users to create and share immersive digital experiences. They are seeking a Software Engineer for their Game Engine Reliability team to enhance engine stability and reliability, focusing on performance and crash metrics.
Responsibilities
- Design and develop features especially in the area of engine reliability to help automatically root cause and abort on regressions
- Be able to root cause and isolate a change with debugging skills to connect the dots, telemetry and be able to mitigate production engine issues across cross platform products and game servers
- Be able to maintain composure in the time of crisis and be able to solve game engine problems
Skills
- 1-3 years of professional experience
- An undergraduate/graduate degree in Computer Science, engineering or a related field
- One or more programming languages such as Python, C++, Typescript, and C#
- A passion for games, user-generated content, and social networking
- Experience navigating ambiguous environments and are able to quickly develop proficiency in coding standards
- Experience reading, understanding, and parsing through haystacks of telemetry data and being able to isolate and root cause the problem
Benefits
- Equity compensation
Company Overview
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